Flash can not only create single tweens that
calculate the intermediate states of an
animation it can also perform multiple
simultaneous tweens. This is because the
animations are based on vector information which
can be added together. The effect is that
relatively complex motion and simulations can be
achieved by simply adding multiple tween effects
to an object.
Rotation
+
Displacement
=
Roll
In
this exercise we will create a rotation tween on
a basket ball then move its final position. The
resulting effect will be the ball rolling
from one location to the next.
Note:In each case Flash
automatically converts the drawn object or the
image into graphic symbol in order to
create/calculate the tween (images between the
keyframes).