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Actionscript for Physics Advanced Curriculum

Content Based Standards Competency Based Standards


Basic Motion

  • Positioning
    • Horizontal positioning
    • Vertical positioning
    • Random positioning
  • Linear motion
    • Vertical motion
    • Horizontal motion
    • Diagonal motion

 

 

Advanced Motion

  • Nonlinear motion
  • Easing
    • Linear acceleration
    • Linear deceleration
    • Sinusoidal easing
    • Exponential easing
  • Elastic easing
    • Simple elastic motion
    • Elastic motion with dampening
  • Random motion
    • Moving to a random location
  • Brownian motion
    • The particle walk
  • Simple harmonic motion
    • Vertical shm
    • Horizontal shm
    • Object size shm
    • Adjusting amplitude
    • Adjusting frequency
    • Adjusting phase
  • Orbital motion
    • Simple orbital motion with trigonometry
    • Orbital motion with perspective

 

 

Collisions

  • Collision effects
    • Changing velocity
    • Simple wall
    • Ball in a 1D box
    • Ball in a 2D box
  • Collision detection
  • Built in detection methods
    • Hit testing I
    • Hit testing II
    • Hit testing III
  • Custom detection methods
    • Finding the distance between two points
    • Colliding balls
    • Elastic colliding balls
    • Multiple elastic colliding balls
  • Colliding with a wall at an angle
    • Basic coordinate rotation
    • Advanced coordinate rotation
    • Bouncing off an angle
    • Bouncing off multiple angles
  • Colliding masses
    • Conservation of momentum
    • Two balls on a horizontal surface
    • Two ball on a horizontal surface with friction

 

 
   

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