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Basic
Motion
- Positioning
- Horizontal positioning
- Vertical positioning
- Random positioning
- Linear motion
- Vertical motion
- Horizontal motion
- Diagonal motion
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Advanced Motion
- Nonlinear motion
- Easing
- Linear acceleration
- Linear deceleration
- Sinusoidal easing
- Exponential easing
- Elastic easing
- Simple elastic motion
- Elastic motion with dampening
- Random motion
- Moving to a random location
- Brownian motion
- Simple harmonic motion
- Vertical shm
- Horizontal shm
- Object size shm
- Adjusting amplitude
- Adjusting frequency
- Adjusting phase
- Orbital motion
- Simple orbital motion with trigonometry
- Orbital motion with perspective
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Collisions
- Collision effects
- Changing velocity
- Simple wall
- Ball in a 1D box
- Ball in a 2D box
- Collision detection
- Built in detection methods
- Hit testing I
- Hit testing II
- Hit testing III
- Custom detection methods
- Finding the distance between two points
- Colliding balls
- Elastic colliding balls
- Multiple elastic colliding balls
- Colliding with a wall at an
angle
- Basic coordinate rotation
- Advanced coordinate rotation
- Bouncing off an angle
- Bouncing off multiple angles
- Colliding masses
- Conservation of momentum
- Two balls on a horizontal surface
- Two ball on a horizontal surface with friction
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