nClipEvent(load){
radius=100;
perspective=100;
degrees=0;
}
onClipEvent(enterFrame){
angle=degrees * (Math.PI/180);
degrees=degrees + 2;
xposition=radius * Math.cos(angle);
zposition=radius * Math.sin(angle);
distance = 1 / (1-(zposition/perspective));
this._x=(xposition*distance) + 150
this._y=yposition + 100
this._xscale =distance*100;
this._yscale =distance*100;
} |